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Susan Yoon and Eric Klopfer: Augmented reality in the Learning Sciences

Basic reading

  • Wu, H.-K., Lee, S. W.-Y., Chang, H.-Y., & Liang, J.-C. (2013). Current status, opportunities and challenges of augmented reality in education. Computers & Education, 62, 41–49.
  • Yoon, S., Elinich, K., Wang, J., Steinmeier, C., & Tucker, S. (2012). Using augmented reality and knowledge-building scaffolds to improve learning in a science museum. International Journal of Computer-Supported Collaborative Learning, 7(4), 519–541.

Additional reading

  • Cuendet, S., Bonnard, Q., Do-Lenh, S., & Dillenbourg, P. (2013). Designing augmented reality for the classroom. Computers & Education, 68, 1-13.
  • Klopfer, E., and Sheldon, J. (2010). Augmenting your own reality: Student authoring of science-based augmented reality games. New Directions for Youth Development, 28, 85-94.
  • New Media Consortium. (2012). NMC Horizon Report: 2012 K-12 edition. Austin, TX: The New Media Consortium, pp. 28-31.
  • New Media Consortium. (2010). NMC Horizon Report: 2010 Museum Edition. Austin, TX: The New Media Consortium, pp. 14-19.

Slides

Webinar as audio file (.mp3)